G2: Mikyx is suffering from wrist issues

LoL

G2 Esports‘ celebrity support participant Mihael “Mikyx” Mehle was suffering pain in his arms and wrists for quite a while, according to head coach Fabian”GrabbZ” Lohmann.

The pain has seemingly become so severe lately that it is beginning to turn into a real concern for your group that is going to enter the LEC playoffs as the No. 1 seed.

We have sent to two experts who prescribed rest and treatment,” GrabbZ stated on Twitter.

lol g2 mikyx

GrabbZ also stated that so as to break the group following the burdens of a very long season, the company made a decision to decrease the quantity of practice time moving into week , and this could have caused a series of stressing performances.

The trainer told fans who G2 are carefully tracking how Mikyx feels moving ahead and will continue to keep all options open for week. This means we can observe the service participant rested before the playoffs (or outside ), based on how he is feeling.

G2 head in the last few games of the regular season understanding that they have procured the first seed from the LEC following beating Vitality yesterday, beating a massive shortage in the procedure.

In LoL

Bastion: best turret for boosting | Ranking boost Overwatch

bastion best boosting hero

In the beta, Bastion was overpowered, but after a few rebalancing efforts, he is not looking too strong. But if your enemies would underestimate you, then it will be their last mistake. Yep, Bastion is quite niche pick, but on several maps, he just will keep enemies at the respawn forever.

Bastion | Best hero to boost your rank to Master

Bastion is a pure monster in the right hands. Once his ultimate charged up, all enemies will tremble in fear because Bastion is in his tank-mode. Only a few heroes could survive such an encounter.

overwatch bastion

But the most of your time you will spend as a devastating turret that crushing everything in your sight. But remember that in this form you couldn’t move, so beware of various flankers (Hello Reaper, Tracer, Ganji and etc.).

Bastion is one of the best heroes that used by overwatch boosters. According to the Overbuff, he got a more than 64% win rate!

Bastion basic tips

Bastion is known as one of the easiest heroes of Overwatch, but if you play him a lot, then you know that if you will play him without knowing the map, you’ll gonna have a bad time! To master this hero you need to familiarise yourself with his abilities.

Positioning is the first thing you need to learn if you decide to master Bastion. Just keep in mind the next crucial factors, and you will become a master Bastion in no time!

Clever usage of Sentry Mode

Most of your time you will spend in Sentry Mode, but don’t get too greedy. Smart enemies will track you down and quickly annihilate you from behind. So after you massacred a few targets, pack yourself back and find a new spot to destroy enemies.

bastion boost

Also, you always need to keep in mind that your back is extremely vulnerable (your blue energy block takes 300% damage), so keep you back secured. Make sure that you find such a place, that as snugly to a wall, as possible.

It’s over Anakin! I have the high ground!

High ground is too important if you are want to learn how to play as a Bastion. You will be amazed by how peoples are unexpecting a devastating turret that will attack them from behind.

But beware of flanking opportunities! Pick such spots that provide the least chance to the enemy team of taking you out from the side. Metagaming doesn’t work with Bastion, so always try to find unstandard places to surprise your enemies.

Some tips about Bastion Ammo

Bastion in a Sentry Mode has a lot of bullets in a clip, so you need to change your ammo expectations. Play some games in training mode with bots to stop wasting your time on unnecessary reloading. Also, after a few games against bots, you will feel the “flow” of damage output.

And a quick trick, never ever use Reload in a Sentry Mode. Just switch modes and your ammo clip will be refilled automatically to the maximum.

Sometimes Sentry Mode is better than Tank Mode

If you see that your ultimate is popped out, do not haste to immediately use it right now. Sometimes you could do much more damage as a Sentry Turret, and you could save Tank Mode for when you’ll need a group of enemies with low HP. After it, you could enjoy your PotG🙂

Bastion matchups

beepboopweb burst enemies

As all other Overwatch heroes, Bastion has his own nemesis. Such heroes that directly counter him. Like super mobile flanking characters like Genji, Tracer or Reaper. Also, according to Bastion’s immobility, he fears of all kind of snipers, like Hanzo and Widowmaker. Symmetra could cause some problems too because her small moving Orbs are still fast enough to fly directly in our mechanical face. Of course, we have a self-healing tool, but we never want to stop shooting!

But on the other side, we extremely strong against all kind of shield-wielding heroes (2000 hp Reinhardt’s shield? It’ll take 3 seconds to destroy it, so nvm). Mercy with all her mobility just could not fly away from our bulletstorm. In fact, Bastion can obliterate most squisher heroes, so if your position is great, then the victory is almost 100% secured! Even Forbes understands how imbalanced Bastion is, so what are you waiting for? Go and earn some elo points to climb to your ranks!


Detailed Heimerdinger guide by Challenger

Heimerdinger guide by Challenger

You may set maximum 3 turrets. Just exception is Rylai’s Crystal Scepter which procs 20 percent slow for 1 minute. When there’s a ring (cog) round the enemy – that usually means they will be the priority goal of your turrets strikes.

Turrets may be Smited and rely as minions vs winners with bonus harm to minions.
Turrets will attempt to hit the exact same goal and prioritizes enemies that you auto-attack or strike with your own spells.
Turrets laser will attempt to shoot enemy champions even if they’re out of scope and they’re charged.
Turrets HP scale heimerdinger’s degree + his AP.
Turrets can be set over walls and ledges and burst coned.

The turret laser includes 90 seconds cooldown after being put, but other standard skills charge it whenever they strike enemy champions – the Hextech Micro-Rockets provides 20 percent of the fee for every rocket and CH-2 Electron Storm Grenade provides full control. If an enemy is still remaining just a little out of your turret auto-range then you are still able to stun them hit on your Hextech Micro-Rockets to control and take the turret laser in them.

Generally speaking turret positioning during laning stage is dependent upon winner you perform against.
Also early to the game attempt to know about cannon minion waves, since if your own turrets are put past half the lane then they’ll be ruined and you can not shield them because creep aggro is overly strong.
At times you might choose to play with them below your turret that will assist you CS and between normal ganking paths so that they behave as a ward.

Heimerdinger guide by challenger

You are able to use bomb plants to throw your turrets over walls into unexpecting enemies. Normally, putting your turrets in difficult to kill places like bushes and above walls would be the safe thing to do out of lane since it gives control and vision. You need to locate a balance between maintaining your turrets in secure, zoning areas while also having them close to enemies in order that they auto-attack and take lasers when you strike skills.

Rockets deal 60/90/120/ / 150/180 (+45percent Ability Power) Magic Damage.
Additional rocket strikes deal decreased harm:
Champions and Monsters:12/ / 18/24/30/ / 36 (+12percent Ability Power) Magic Damage, maximum 108/162/216/ / 270/324 (+93) total damage
Minions: 60 percent of foundation damageRocket strikes against winners charge neighboring turret beam strikes.

Your W is a linear skillshot which is composed of 5 distinct rockets. Every rocket following the initial deals 20 percent of its initial damage to winners.
Should you strike all 5 on a single enemy you do 180 percent of it is damage
in the event that you strike 1 missile every on two enemies you cope 200 percent damage.
In the event that you strike 1 missile per on 5 opponents (distribute ) you cope 500 percent damage.
It’s far simpler to poke enemies should you SPREAD that the Hextech Micro-Rockets broad. If you disperse the Hextech Micro-Rockets, it’ll be nearly impossible to dodge. The first missile of this 5 strike does the most harm, and the remainder do less so spreading and hitting only 1 is great enough 90% of their time. Additionally they hatch from BEHIND Heimerdinger’s personality design – so be cautious with using it into minion waves when a non-priority goal is supporting you.

Enemies at the middle of the explosion will also be startled for 1.25 minutes. Hitting a winner fully charges neighboring turret beams.

Slow moving, lobbed capacity which stuns at the middle and slows across the middle. This capacity is principally utilized to CC the enemy to ensure hitting your missiles or charging turret lasers. It’s extremely simple to dodge therefore throw the grenade first, THEN set a turret down. that will still bill the laser should you do it quickly enough.

IT GRANTS VISION, therefore use it to scout bushes/over walls when you don’t have any vision. Can also use this to help your staff when they can not see. DO NOT SPAM the capability to clean waves, or even to poke, etc.. Every time it is off cooldown, since you want the THREAT of all CH-3X Lightning Grenade at any moment.

In LoL

For what reason Blizzard added a Hamster in Mech costume to Overwatch?

Why Blizzard added Hamster

There is much more to Wrecking Ball the hero than only a robotic ball equipped with quad cannons, as a few of you might already know. To help clarify the differentiation between Hammond the Empire and Wrecking Ball the protagonist, allow me to step back a bit to the start of the character’s narrative.

The Champion of all Junkertown

According to Overwatch Official News portal, Hammond has been Specimen #8 Horizon Lunar Colony, which Overwatch players can comprehend both as a working map from the match as well as the research center that created Winston, the gorilla scientist who has been a part of this game’s hero lineup because the beginning.

According to Winston’s history, a few gamers might have assumed that each the specimens in the Horizon Lunar Colony were apes, or primates. But on our Earth, people have sent all kinds of critters into area over the decades for many different different motives –cats, dogs, turtles–and we all believed that could be something interesting to research in the Overwatch universe.

Hammond was yet another test subject in the lunar colony, but the experiments that they ran went somewhat further than those that they ran on Winston. That is why Hammond is not only smarter compared to a standard hamster; he is also much larger.

If you have ever owned a hamster, you are aware they’re always attempting to break from items and research. Hammond’s narrative starts in a similar location to Winston’s, but branches in another way.

If Wrecking Ball initially looks in-game, you may observe that others socialize with Wrecking Ball in various ways. Roadhog and Junkrat, as an instance, just knew Hammond as Wrecking Ball for its longest period, therefore Junkrat might walk and only begin gushing over how beautiful he believes this giant damaging mech is… and totally ignore the fact he’s a hamster.

The character and background of Wrecking Ball also introduced some challenges in regards into reconciling Hammond’s narrative with all the hero’s game play. While making it Hammond himself is observable in games does not make a lot of sense from a narrative standpoint, we knew we needed to demonstrate that the character’s character in-game. In addition, actually revealing that the hamster provides rivals a far clearer headshot area than they would otherwise have. In addition to this, hamsters are super adorable, and we enjoyed the concept of demonstrating this critter over, say, giving the robot a mechanical mind or something like this that gamers knew where they ought to aim.

Why Blizzard added Hamster

We have been slipping little tips about Hammond’s presence into Overwatch for approximately two decades now. Observant Overwatch gamers may have noticed snippets of information regarding Specimen 8 getting from his cagesince the Horizon Lunar Colony map has been revealed. However, the thought for Wrecking Ball goes even farther than that, though we did not understand for a very long time he’d wind up being a giant genetically altered hamster.

In the time we believed giving him some type of magnetic skills would be cool–believe something along the lines of Katamari Damacy–at least one stage we thought he would suck bullets and take out them. The heart of the protagonist dream was always”I am this huge chunk of jealousy,” and we began to think more along the lines of:”Imagine if Overwatch was a pinball game”.

“Ball Guy” did not make it in the first roster of heroes, but we always knew we wanted to return to him finally, so gradually the personality developed out. In the beginning we pretty much knew he was likely to become a tank, only because it made great sense with his dimension as well as our vision because of his role on a group for a disruptor. We began to see him because this zone-control type of protagonist in a similar vein into D.Va or even Winston–compared to the exact literal types of tank heroes such as Reinhardt and Orisa that are good at holding a point and soaking up damage. And finally, we chose this character-less, emotionless robot asked ourselves”How can we make him brighter? How can we give him that additional oomph to actually give him character?”

Throughout that time, our guide artist Arnold Tsang attracted a variant of Ball Guy that needed a tiny robotic crab on top pointing from the hatch at the mech. That instantly took a personality who was cool concerning his gameplay , also introduced a very intense contrast concerning character and aesthetic. There was lots of debate around topics such as, Alright, acquiring a hamster in a ball is a fairly neat link. But if it be a robot or a true hamster? Is your ball smart as well as the hamster is your sidekick? If the hamster have the ability to talk?

 

We spent years figuring everything out. I meanwe had a speaking gorilla in the moon at the first launch. When you have a look at this today, years after, everybody is perfectly alright with it”Oh yeah, speaking moon gorilla, which makes great sense” We wanted to allow a specific quantity of time to pass until we pushed the envelope and place another oddity to the match.

Pushing the Envelope

And that is what about Wrecking Ball–we understood he was likely to become a somewhat polarizing figure. We desired him to become polarizing. I think you neglect in the two directions if folks simply hate something. However, if everybody just adores a personality and believes they are perfect? You want to have that dichotomy between individuals stating,”Oh this is too much,” and other people saying,”That is wonderful!” We desired that pull and push, that fire on the two ends of this spectrum.

On occasion the polarization occurs on the gameplay , and occasionally it’s over a character’s character. We knew we had been pushing matters, but we wanted to determine where the limitation was–just how far we can push items, how far we can get folks talking, while also putting together a very fun personality with amazing new gameplay which worked as a single cohesive unit.

If we’d just gone”Hamster, in the game” Without a circumstance, it might have been completely absurd. Hamster with some narrative circumstance? Still rather out there. Kinda nuts, but once you play with him for just a time, our expectation is that he grows on you and that you just go from thinking,”That is kinda mad” into”This can be kinda fun” into”I can not envision Overwatch with no!”

This article was sponsored by overwatch-boosters.com

In LoL

Majors 2018 | League of Legends

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Calendar of the international competitions of the 2018 year

Riot Games showed schedule of the all international tournaments of the 2018 year in the League of Legends. Now fans received a useful data about major tournaments of this year, including dates.

  1. 2018 International Season will be opened on the 1st May in the Mid-Season Invitational in Berlin. Germany and France will hold this tournament, finals of which will be played in 20 of May in the Le Zénith Paris – La Villette.
  2. Next will be a series of tournaments of Rift Rivals, which will collide face to face a few leagues. CIS league may meet serious problems because their wounds from the last matches against Turkey are still hurt, and this time to the teams from the TCL will join Vietnamese collectives – this region, from this year, acquired a separate status on the pro scene. And in Vietnam matches from 2 to 8 of Jule will be held.
  3. South Korea will hold another World Championship, but we do not receive any dates of this tournament.
  4. And the last tournament of 2018 will be All Star 2018 in the USA  and it will be held from 3 till 9 December. Riot Games again will change the format of this tournament which still could not find his place in the e-sport world of League of Legends.
In LoL, News

Star Guardians | Creation process

star guardian emblem leaders

When the first Star Guardian team was created, the designers had to study the whole universe; the next time they had to introduce characters into an already existing world. They had to be harmoniously combined with this universe and not seem to be strangers in it, but at the same time to be separate from everyone, a unique team. In part, this was achieved through a darker history, in part due to their appearance.

Star Guardian, second team | Origins | Call of the Star

Last year the Star Guardian team tried to overcome internal conflicts in order to fight evil together and save the world – this topic is most likely close to the majority of players. “We acted for sure,” says senior concept artist Paul “Riot Zeronis” Kwon. “And it seems to me that it was justified because we were going to introduce a new direction to the League.” But this year we want to act riskier.

soraka star guardian

One such risky decision is the choice of champions who diversify the Star Guardian team. “We took into account several factors: what champions came up with the concept, what players wanted to see in this capacity and what champions could work with each other in the team,” says product manager Carlos “I am Carlos” Hiffoni. “But our global goal was to find champions, which we could make as different as possible.” Thus, Ezreal has become quite an obvious choice: this is the first man among the Star Guardians. Sindra exposes the function of a darker and more mysterious character. Add to them a healer, a quick-fire marksman, a charismatic leader – and here’s the second team of Star Guardians ready to be created.

New Star Guardians – New Emblem

Create five new unique skins at once – too difficult task for any artist, so this case was entrusted to several designers. Riot Zeronis served as the head of the project: helped to find the general direction in which the remaining artists were supposed to work.

star guardian emblem

For example, for the first Star Guardians, the main symbol was a five-pointed star, but the developers wanted to emphasize the difference between teams, having redesigned the design of this symbol in a new way. “We had to spoil a lot of napkins before we met on a four-pointed star,” says Riot Zeronis.

Champion concepts

After the general direction was chosen, the artists separately (mostly) worked on the design of each champion. Riot Zeronis periodically collected all the sketches to conduct a so-called “compatibility check” and make sure that all images corresponding to the same universe. He looked at the following parameters: whether the colors match each other, whether the artists use the same style, whether the shades of gold match, whether there are too similar or too different suits. And, perhaps most importantly – whether this skin looks equally cool in itself and in combination with the rest.

star guardian emblem concepts

He repainted each model, that is, in fact, he created anew existing sketches to deal with compatibility issues. After that, the artists continued their work. For all the time this process was repeated more than fifteen times. “Perhaps I was too confused, it seems, I had a temporary clouding of consciousness,” – admits Riot Zeronis.

“On the other hand, it never happens that we make the first sketch and immediately approve it, we want to do everything perfectly,” says I am Carlos.

 

In LoL, News

LCL | Summer Split 2017

LCL Open cup

The culmination of the summer split of the Continental League broke all records. We bring to your attention interesting figures and key statistics.

The Grand Final of the Continental League has surpassed all expectations. Players Gambit Esports and M19 gave us a stunning series of five games, in response to that the fans broke the record of spectator activity, set in the spring. Thanks to everyone who came to Live.Portal on September 3 to support your favorite team!

 

Well, now – interesting figures grand final of the summer split of the Continental League.

LCL in numbers

The peak number of spectators who watched this tournament reached 76,605 people, in sum, this is more than 393,000 watched hours of the final broadcast.

The following heroes were named the most popular LCL champions (they were chosen 3 or more times):

  • Jarvan IV
  • Thrash
  • Xaya
  • Kayn
  • Gragas

9,991 Minions sacrificed their lives, bravely defending Nexus, it’s a pity that players did not find 9 more, to reach a beautiful round number – 10 thousand.

More than 89 thousand awards were distributed to viewers on the live portal, and for the whole 62 minutes, the fourth game of the series lasted.

LoL LCL 2017

The hero who killed the largest number of opponents – Blasting with 23 murders, which means that only 13 players out of 59 thousand participants made the perfect prediction!

Kira became the first six-time champion in the history of the professional dota!


In LoL, News

Urgot | Origins

Urgot splash art

Urgot | The Dreadnought

Urgot new

Long ago Urgot was a High Executioner of Noxus, and he holds a great power in his hands. This did not last for long and Urgot was imprisoned and sent to the deepest Zaun’s mine – The Pit. But this was a great gift to him because he understands what powers mean. And when he gets free, Zaun was drowned in blood and violence. Right now Urgot is the main figure in a shadow world of Zaun. He is famous for his violence, and the former prisoner will change his new home in a crucible of pain and cleanse the city of unworthy.

Urgot’s origins

Urgot fan art

Urgot, as an Executioner, shows to everyone what Noxian laws means and with the each cleave of his axe he cleanses the world from the weak ones. He was proud of the work he did, and only his presence makes everyone tremble in fear.

But he suffered an unenviable fate. He was exiled to the deepest mines for the extraction of chemicals. All previous ideals of the Executioner collapsed, he lost for the first time, became a slave, turned out to be unworthy. Urgoth long endured unbearable torments and waited for the hour of his death.

And when his hour came, he did not break. The Pit released the true power of Urgot because, in comparison with the torments that he experienced there, no suffering of the upper world can not hurt him. He passed the pit and became stronger than ever before.

He conquered the biggest part of the mines, and then Urgot began to get rid of weaknesses. Determined the weakest parts of his own body, he replaced them with mechanical ones using the latest technologies.

It was the time when Urgot realized that the strongest should rule, and ordinary people are too weak for it. The rulers of Noxus are not worthy of their title, and Urgot set himself a new goal. Nothing should interfere the chaos of survival. Neither false rulers nor false values. Nothing.

Urgoth raised a revolution, destroying almost the entire mine, set fire to the warehouse of chemicals, but still he found his freedom. Many of the weak prisoners perished, but it’s not scary. The strongest survived.

Only strong ones are worthy

Urgot

Urgot – is a combination of Noxian brutality and industrial engineering. He gathers around himself a huge army of slaves, but only the worthy ones are lived through initiation. Urgot does not set himself the goal of creating a huge army, the overthrow of rulers. No, his only desire is to survive. And only worthy can survive.


In LoL

How to get out of Elo Hell? | Best champions to promote Low Divisions

lol coaching

Best LoL champion to solo boost your account

If you feel that you stuck in a low division or Elo hell, then you know that is sucks. And do not fault other players in your team. Yeah, maybe they perform not very well, but the main reason that you stuck here is YOU. Yep, you are a bad player. So just focus, learn the game well and lead your team to the victory! Here I will show you some champions that are superb on low elo. All you need is to master one of these champions and understand the basic concepts of counter picking, team composition, and team play.

Annie

annie lol

Annie is such champion that can get you out of the Bronze league in three weeks. The biggest problems of low elo divisions are:

  1. Nobody play as support
  2. ADc does not know what they must do

Annie just gives you the most effective kit to farm minions that your ADC misses. Tons of damage with CC abilities – this all makes from her an easy point-and-click champion. The most effective Annie’s build is a full AP build, and a coin for additional gold. Just do not haste when playing as Annie, farm until you get your main artifacts and only then start to roam around spreading chaos and destruction upon your enemies. Remember that you need to use your ultimate along with the stun, to nuke your opponents. Annie is such champion that does not require a lot of skills but can carry games almost solo.

Annie is such champion that does not require a lot of skills but can carry games almost solo. Of course, if she played correctly. She has two strong AOE skills and ability which similar to Thornmail. Annie’s passive gives to her a stun for every four abilities used. When your passive is active you can use one of your AOE abilities to deal tons of damage and stun the opponents. Her Disintegrate (Q) ability refunds mana if the target is killed, and this greatly increases her laning potential. Unlike other mages, she can keep her mana bar almost full, even when she spamming her abilities to CS (creep slaying) or harass the enemy. Just use Disintegrate to farm without losing any mana at all, but be sure that you will kill the minion if you decide to use it.

Summing up, I want to tell that Annie is an extremely simple champion with the great sustain damage. Anyone who wants to boost their elo just need to play as this little girl.

Warwick

warwick lol champion

Warwick is a melee analog of Annie – simple, easy to learn point-and-click champion. Just farm during almost all early stages of the game, and when you receive all necessary items just start to snowball and gank everyone you can find. Remember that you need to use your ultimate on cooldown because every second that you spend with ready ultimate is delaying the next ultimate. Aim at CDR items to use your ultimate as often as possible.

Warwick is an extremely easy champion that needs literally no skill to win games at low Elo. Just find a competent player in your team and camp his lane, to be ready to assist him. Another tip – is to gank peoples that can carry the game in future.

In the late game, Warwick is rather medium, neither notably weak nor exceptionally strong. You will deal nice damage, and still can soak nice amounts of damage, of course, if you have 6 items in your backpack. Your main advantage in the late game in the ability to tank the Baron or Elder dragon, so you can start a map objective. And do not forget that you can always quickly fully heal on the minions or jungle creeps. Use it if you decide to retreat from a fight to heal up and go back in action. Use Jaws of the Beast and Smite to quickly refill your health bar.

Pantheon

pantheon lol champion

Top tier champion for top lane players. Just try him out, and you will fall in love with Pantheon. Yeah, maybe he does not deal as much damage as Annie or Warwick, but he can deal enough to carry the team to the top. If you decided to choose Pantheon then be sure that you will be able to end the game until the late game. Spear of the Gods is one of the strongest champions from early to the mid stages of the game, and you need fully use this advantage.

The reason of his power is in the great poking kit during laning phase. Spear Shot (Q) deals lots of damage and the mana cost is pretty low. This allows him to be king in the laning phase. Just throw a spear at the enemy each time he brave enough to try to kill some minions.

Pantheon is easy to master champion because all his abilities are NOT skill shots. This makes him user-friendly and easy to learn. Even his stun is a point and click ability, that means that you can always hit an enemy with in 100% of the time.

Grand Skyfall is really unique ability that gives Pantheon the ability to leap almost all across the map and deal nice amounts of damage upon landing. With this ability, you can easily push one lane, and enter the team fight on the other edge of the map to help your team mates. This all makes him an amazing champion to solo boost your elo.

League of Legends Coaching

lol coaching

Anyway, you can not leave the low Elo if you do not know how to play, and if you do not have enough time to learn all the tips and tricks in League of Legends, then you will never promote yourself higher.

But to help these peoples some boosting services provide a coaching functional. A professional LoL player with really high elo Diamond+ will guide you through. Every coach is unique and all of them have their style, like some of them using next program:

  1. They speak with you to identify your personality and choose the best role that you can perfectly fit.
  2. Watch you games online to see your average level, and what mistakes you do mostly.
  3. They guide you through the basic League of Legends, and then you both watch the replay, where your coach shows all possibilities that you missed and all mistakes that you done.
  4.  A coach will play some games with you, where he will recommend what champion you need to pick, what items you need to buy and etc. Just do not blindly follow these recommendations, but try to understand why he tells you to do them.

Coaching is not very popular thing in League of Legends, but it much better than casual boosting. After boosting you will slowly crawl down to your previous Elo if you do not know how to play right, but after using lol coaching service you will clearly see how your skill grows higher and you will be able to solo boost yourself without using these illegal methods.

Just find a passionate League of Legends player and a coach who enjoys his work to its fullest. If you manage to find such a person then be sure that you will be in hands of skilled player and your order is guaranteed to succeed.


In LoL

League of Legends 7.10 | New Heimerdinger and Rammus

Rammus new powerball

Half the season has already passed and it’s time to change some aspects of the game. There are a lot of changes in the characters, and especially in three special tanks. Tasks will become more comfortable, and the dress of spirits will be adjusted.

This time we will weaken such heroes as Fizz, Lulu, and Ivern to give a chance to the other champions to prove themselves on the battlefield. Also, some of the old champions will be upgraded. The style of the gameplay of such champions as Heimerdinger and Rammus will be different from what you see now, and Riven and Jax will have some new animations.

I think we may come right to the champions. All other patch notes you can read at the official LoL Blog.

Heimerdinger in 7.10

Heimerdinger and his brand new turrets

A long time ago we did not remember about Heimerdinger. His mechanic “nests of autonomous turrets” is quite unique, however, when the main part of Haymer’s power is AI-controlled objects, it is difficult to achieve an acceptable balance. On the one hand, Haymer should be a competitive choice against opponents who are familiar with the principles of turrets. On the other hand, when the turrets are smart enough to fight the enemies without Haymer’s help, they are too strong against players (and champions) who are not able to outsmart their AI.

These considerations led to a change that gives Heimerdinger more control over his gameplay that bounded with the turrets. Developers remove some of the rules for the “self-preservation” of turrets, and now it is no longer possible to follow the “put and forget” principle. Hitting rockets and grenades is now of paramount importance, as they charge laser turrets, which means that Haymer will have to play a more active role in the battles in order to fully unlock the potential of his turrets. Riot strengthen skills [W] and [E] so that Heimingerer does not forget about his other abilities, so he can make a tangible contribution to winning the victory, even if he did not have time to place the turrets in advance.


Core mechanic was changed a bit

More turrets, rockets, and grenades. Now Heimerdinger charges his turrets when he hits an enemy with Microrockets [W] or Stun-grenade CH-2 [E]. His new passive ability – Hextech Affinity increase his movement speed when he located within 300 range of allied turrets and turrets that he created.

New thing in his in-game mechanic is that now each hit of the Hextech Micro-Rockets now grants 20% beam charge damage, and if you could manage to hit all of them, then your turrets within 1000 range will hit 100% harder. Same for the CH-2 Electron Storm Grenade.

[W] Micro-Rockets damage was slightly reduced, from 110 at the max level, to 90, but the cooldown was reduced too from 11 at all levels, to 7.

[E] Electron Storm Grenade cooldown now 12 at all ranks of this skill, and radius was enhanced to 250.

Rammus in 7.10

Rammus new powerball

Despite the fact that Rammus did not get in the list of champions for the update in the middle of the season, we still decided to work with him. The style of the game for Rammus – like his vocabulary – is extremely simple: if he can maneuver in the thick of the battle and fall into an important goal with his Rolling Ball [Q], the use of other skills will not be difficult. When he is in the enemy team, then, naturally, he will try to provoke a priority goal, of course, be as tenacious as possible and, of course, cause more damage. But this is too little – Rammus should think when to use his skills.

Now the duration of the rolling ball is smaller, but it can be accelerated more often, which means that it will be easier for Rummus to decide when to go in pursuit, and when to roll back home. His skills now have a bit more depth, and if he decides to break into the fight, he will have to choose how to use them. The protective pose still makes Rummus unusually strong, but now you have to pay for this speed of movement, and his absolute skill now gradually imposes the summing-up effects of slowing down. Now the Battleship has a choice – to slow down one target to the state of a snail or to stand motionless, taking over the entire blow.


More powerballs!

[Q] Powerball – Rammus Powerball now is much faster and cooldown of this ability was reduced almost by half at the max rank, from 10 to 6 second.  now have a new Magic Shell – Rammus’ basic attacks deal 8-20 bonus magic damage.  This skill is now channeled and it means that you can stop when you want.

Passive – Spiked Shell now has a new Magic Shell effect – Rammus’ basic attacks deal 8-20 bonus magic damage.

[W] Defensive Ball Curl cooldown was reduced from 14 seconds to 6, but now starting to recharge only when [W] ends.

Rammus got new effects for his Defensive Ball Curl, like

  • Curled up – Rammus slow himself by 60% while the skill is active
  • OK – Ramus can use this skill for the second time, to end the effect early
  • Spiker Shell – Spiker Shell effect amplified by 50%

[E] Frenzying Taunt was renamed and now grant 40% of attack speed for the duration of the taunt. And the attacks speed buff is refreshed while other abilities are active.

[R] Tremors damage per second greatly reduced from 65/130/195  to 40/80/120 but now have some new effects:

  • Architectural Instability – Tremor deals double damage to structures
  • Shaky Footing – Tremor affected enemies slowed down by 12% for 1.5 sec.

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